Low-poly subdivision-ready MINI WRC Car 3d model with PBR materials (Specular and Metallic workflows).
Model created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software.
Polygons count: 22510 (no n-gons)
Vertices count: 23385
Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.
Textures (Specular workflow):
- Diffuse (2048 x 2048 PNG)
- DX NormalMap (2048 x 2048 PNG)
- Specular (2048 x 2048 PNG)
- Glossiness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)
- Emissive (2048 x 2048 PNG)
Textures (Metallic workflow):
- Base Color (2048 x 2048 PNG)
- GL NormalMap (2048 x 2048 PNG)
- Metallic (2048 x 2048 PNG)
- Roughness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)
- Emissive (2048 x 2048 PNG)